Computers and software can help us face tough challenges and succeed in great endeavours. We are building apps and cloud services to assist individuals and organisations in attaining the simplest to most ambitious goals and building world changing ideas in the process.
For self-improvement there are plenty of good habit builder and life coach apps available, however they all seem to have one thing in common – they get in the way of the process they’re built to assist – which prevents them from being great.
We are developing a suite of Action app and cloud services to take habit builder and life coach apps to the next level and to also bring them into the workplace where they are sorely needed… our first app https://actionmeter.app will be released Q1 2019. Action Meter uses TODO lists “with a twist” to provide the simplest possible way for you to monitor your actions and stay on track for your goals with options to personalise the app for the experience and level of detail that suits you. Following on from Action Meter we will be providing a cloud based data store Action DB to enable you to keep all your action data safe and synced between your devices. Our next app in the Action Suite will be Action Explorer which will give you the tools you need to gain a deeper understanding of your actions and to build successful strategies for achieving your goals. Action Explorer will also introduce collaboration, discovery and networking features and will provide you with your own website space to use as a base for discovering new and better ways to achieve your goals, forming supportive connections with other people and groups with similar goals and for keeping your actions on track for achieving your goals.
Spaces and tools for building and developing ideas, for fun and work, creative or scientific projects and process improvements. We are going to build an “ideas ecosystem” where people can have their own space to work privately on their ideas or to work with remotely connected friends, teams – even collaborating companies – to build brainstorming environments with a choice of tools to create the perfect idea building space.
Evolution – While there are amazing social networking services, mind mapping tools, forum sites and intranet systems available there do not seem to be any apps or networking sites that support the idea processes that we see a need for. Video conferencing and conference calls with desktop sharing are not enough, we need a system of connected “idea workspaces” that can share and present to each other in a range of different ways, seamlessley like the flow of discussion that would occur in a room if all participants were present.
The Action Suite and Idea Time will be built from the ground up to keep out of your way and allow you to mould and focus the tools according to your needs. Both software suites will have strong networking features with themselves and each other and be backed by an evolving suite of cloud services.
We will be looking for your feedback on the features and services you need so that our work developing and improving Idea Time and the Action Suite will always bring you the enhanced and new apps and services you need as soon as possible.
In order to create deeper user experiences both Action Suite and Idea Time apps will feature optional gamificiation systems; this ties in well with our other planned area of product development – Video/Audio(1) Games.
We feel that games can provide us with more than just fun and excitement, we think that games can help and encourage us to explore our own inner worlds and deepen awareness of our own motivations and actions in ways that will benefit us in our daily lives.
If you look carefully you will see that there is already a movement within the video games industry that is producing thought provoking games with deeper more meaningful experiences. For example, there are more games that offer a kind of “living story” experience where the player feels intimately part of the unfolding story along with the protagonist and in other cases the player themselves is the protagonist.
Our goal is to focus on gameplay in low poly worlds with rich characters and stories rather than visual realism; at the core of the gameplay experience will be an action and effect causality system that will attempt to model some of the dynamic experiences our own and other peoples’ actions and their consequences bring to our daily lives. We will be developing procedural generation systems and a game framework to help us build our games and will include user friendly versions of these with the games. The game framework will enable players to create their own game worlds and stories as well as play in the ones we create. We will be founding a modding community and creating an open mod store for both free and commercial game creation and modding on our Unity3d based game framework.
The games we make will explore our inner battles and challenges in life through allegorical fantasy that will be ( so far as technically possible ) tailored to each player to provide a uniquely personal experience.
(1) Video/Audio Games – the games we produce will be designed to create an “inner” experience, as such both video and audio aspects are equally important as sensory feeds to that experience. For those of us who do not have use of the sense of sight or hearing and for those of us who want to experience just one sensory feed in the game we will be striving to provide 3 modes of gameplay: Video and Audio, Video Only, Audio Only. Due to practical constraints the single sensory feed versions will ( for our first few games at least ) follow on as later releases after the dual sensory feed version.
While we are primarily a product development company in time we will offer consultancy and support services in relation to our products. We will also be developing a SAAS API for our Action DB cloud data store in 2019 and most likely additional cloud based services in the future.
In the shorter term we will occasionally take on freelance work to support our product development until that becomes self-sustaining.
Fields that we are considering for freelance work include: website design and development, Xamarin apps, Windows desktop applications and Unity 3D games development.
Where practical and appropriate our software will be made freely available under permissive open source licenses.