Hi, welcome to SW Computing… read my mission statement below or just browse through our site for an impression of what we’re about, I’m just the founder… SW Computing is coming…
ActionTrack and IdeaTime:
I believe that computing can help us face tough challenges and succeed in great endeavours. I am building software tools to assist us in attaining the simplest to most ambitious goals and buiding world changing ideas.
There are plenty of great tools in the market that do this kind of thing, however all the ones I’ve used or looked at have one thing in common – they get in the way of the process they’re built to assist.
ActionTrack and IdeaTime will be built from the start to keep out of your way and allow you to mould and focus the tools according to your own needs.
“Wakers” Adventure Game:
Computing can provide a creative platform for fun and educational experiences, I also believe we are approaching the time when computing can assist us in a healthy process of adventurous introspection, both individual and shared.
We seek escape from our daily lives in exciting and emotionally captivating computer games, however hidden behind our daily activities, successes and failures we are each living in our own great personal adventure.
I will be building a series of “Waker Adventures” – first person adventure games for as many platforms as I can manage. These adventures will involve everyday people who are going through challenging life experiences agreeing to participate in an experimental therapy that opens the doors to their subsoncious mind.
As the player goes about their normal daily activities at the points where they are about to face a difficult situation they will be able to ‘freeze time’ by escaping the moment and plunging into their own subconscious fantasy realm where they can face an inner manifestation of the same challenge on their own terms; as they return to the ‘frozen moment in time’ the player will be presented with the benefit of their hard won inner trial in the form of new gameplay options opened up for them facing their real-world challenge.
I am hoping this game mechanic employed with modern game development technology will set a template gameplay precident for valuable role-play techniques that will support the creation of deep and meaningful game experiences like never made before. I am also keen to produce end-user game making toolkits and developer frameworks that will support use by the teaching, medical and social care professions to help individuals in the most difficult life circumstances face their own personal challenges through allegory and find their own inner strength for facing these challenges.
Now is the time for deeper and more meaningful experiences while playing computer games, now is the time to create gaming experiences that will trigger a desire for deeper self-awareness and a broader world outlook. I hope to contribute to the much needed movement that has already begun in the gaming industry with great games and open source tools to support and encourage other developers who share my areas of interest.
Open Source : Where practical and appropriate my software will be made freely available under permissive open source licenses.